AI Worlds, Untamed.

Worlds that simulate, characters that remember, stories that grow on their own.

Work in Progress · GPL Open Source

Wildreality's DreamEngine

Not a chat client. Not a character-card wrapper. DreamEngine is a small RPG-style simulation engine that drives an LLM to keep an internal world state alive — items stay where you left them, characters evolve their own bonds, and the world has rules it actually obeys.

The Vision

Most LLM roleplay tools are thin wrappers. DreamEngine is built around the idea that a believable world needs persistence, perspective, and consequence.

Persistent World

Drop an item on a table; come back ten thousand messages later and it is still right where you left it — unless somebody moved it.

Characters That Evolve

A complex bond system lets characters build relationships over time, not only with you, but with each other.

You Are Just a Character

The user is not the main character. The world does not bend around you, and characters do not owe you anything.

Story Rules Are Real

If the world says no magic, there is no magic. If you are not strong enough to lift the chest, you do not lift it.

No Omniscience

Each character experiences the world from their own perspective. Things that happen out of sight are simply unknown to them.

Endless Context

A dynamic exponential context resizer keeps stories fresh and limits repetition, automatically.

Scripted, Not Carded

Characters, worlds and items are sandboxed JavaScript. Behaviour can be arbitrarily rich without consuming attention tokens.

Model Agnostic

Works with Llama, Mistral, GLM and other compatible models — local or remote, your hardware, your call.

Physical World

Items have weight and volume. Characters have strength and carrying capacity. The world behaves accordingly.

Technical Roadmap

DreamEngine is a community project by a solo developer. Timelines are intent, not promise.

Now

Active Development

Core simulation loop, scripting sandbox, bond system, and dynamic context resizing under iteration. Public source on GitHub.

Winter 2026

First Technical Early Alpha Release

An initial alpha aimed at developers and curious tinkerers, with prebuilt Electron app and DreamServer for local inference.

Beyond

Expanded Scripting & Verses

Larger script library, broader model compatibility, community-built worlds, and tooling to make verse authoring approachable.